This brief was a very expansive one, as such coming up with an initial idea wasn't very difficult; but it held so many potential ideas that it did consume quite a bit of time to narrow it down.
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The moodboard |
From this I was able to create 2 initial ideas.
The first idea was one that would correlate more with classic murder mystery stories. I would photograph an 1920s styled office with a paper model of a Jonah Felker in a sketchy style and his story of finding a close friend dead in his office, and how he comes to work out the killer is his boss. It would be in greyscale, and any drawn elements would look messy and very sketchy to contrast with the background. I also wanted to use a lot of depth of field in the photography to make everything sync up and work better together visually.
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First Ideas initial character design |
At first I didn't know which idea I preferred more so to help me decide I started designing and planning both films to realise their potential better. In the end, I preferred the second idea more as it conforms to the brief better and it differs from my comfort zone of doing darker, more serious pieces.
The character planning sheet and an initial pose design for young Jonah. |
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The Final Storyboard |
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Freesounds.org |
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Incomptech.org music site |
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Editing in Vegas. |
To edit the sounds in, generally I put them into the trimmer window to get the section I wanted, then I dragged and dropped the section into the timeline and synced it up with the action. I would occasionally use marker to highlight the action where a sound was required, this helped me to keep track of sounds I needed to place, but hadn't, or sounds that required multiple overlaid clips. But this hassle I think was worth it in the end.
Here is the final film:
I'm actually really happy with the final film, because although I didn't have the time to fully animate it, I think it holds good potential for a final film and I want to finish it off properly in my own time. I'm quite proud of my sound editing as well as I haven't had to flesh a world in sound in a very long time, but I think I pulled off the effects I want and added enough sounds to make it realistic without butchering the effect, or over filling a scene with sounds and making it too busy. Using image manipulation as a technique was a very interesting experience as well because I have never used it before; It allowed a much better visual idea for my film as combining a separate image with a background is pretty difficult but the challenge and the constraints of the medium really spurs more creative thinking. But if I could do it again, I would spend more time on the storyboard, and do a script for it first so I can improve the dialogue as well as the story. I didn't like how simple the clues were and it would have been better if I could make it smarter. But it was a good brief and I like where I took the ideas to conform to the brief properly.
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